Grove's Life
Game Jam Submission for CWC2 February 2022. The Theme is One Rule.
Controls:
WASD: move
Mouse: look
Space: Use ability
1-3: Change Abilities
Credits:
RICHERlandTV
Magic - https://freesound.org/people/RICHERlandTV/sounds/216089/
Marcelo Fernandez [http://www.marcelofernandezmusic.com/]
Forest - https://opengameart.org/content/magical-forest
Copyright Proxy Games:
Low Poly Free Vegetation Kit - https://assetstore.unity.com/packages/3d/environments/low-poly-free-vegetation-k...
Status | Released |
Platforms | HTML5 |
Authors | ericjdeveloper, Selby Serubii, KillPhilBill |
Genre | Adventure |
Made with | Unity |
Average session | A few minutes |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
Comments
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This was pretty neat, and I enjoyed it! ^_^
The metroidvania-ish use of new abilities, which then unlock access to more of the game, was enjoyable, and the abilities themselves fun to use. ^_^
I also rather liked that gaining abilities restored the central grove: not only did it give the feeling that one was helping, but it also provided a bit of a sense of progression.
Another thing that I liked was the phrasing of the text at the top: always framed in terms of something that the player and/or character can do.
One thing that I disliked, I'll admit, was that the overall level structure was essentially a warren of twisting passages, all much the same. I found it quite hard to navigate as a result, and to find new paths within.
And finally, I feel that the game could have used a bit more sound.
All that said, overall I think that my experience with the game was a positive one! ^_^